Paul D. Miller on Sun, 21 Apr 2002 04:16:01 +0200 (CEST)
[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]
[Nettime-bold] New "Life as a Black Man" board game
well... more adventures in the super absurd... this game fascinated me a little while ago. Here's an interview on mainstream Fox TV with the inventor of the game. The website, www.blackmangame.com has some additional twists... There is absolutely no shortage of dumb sh*t in this kind of genre, and this game kind of takes the cake. What next? "Life as a Black Writer in NYC"? That'd be even funnier... the real life context would really give Fox TV etc etc some real grist for the mill... the game could never outrip the actual reality. Thanx for the post though.
well... Spike Lee's "Bamboozled" and identity politics all rolled into one. The photos on the website are hilarious too...
this is one of the funniest/most absurd situations I've seen in a while... I haven't laughed this hard in a long long long time. It's almost as funny as the "Fightin' Whities" mascot
the website for the game is: http://www.blackmangame.com
here's a transcript of the show -
GRETA VAN SUSTEREN, HOST: Would you want your family playing a board game called Life as a Blackman? Here are the rules. You assume the role of an 18- year-old African-American male. The goal is to get out of the ghetto, whether it be by a life of crime or some other means. Joining us from Los Angeles is the game's creator, Chuck Sawyer.
Chuck, nice to see you.
CHUCK SAWYER, LIFE AS A BLACKMAN CREATOR: Nice to be here, Greta. And thanks for having me.
VAN SUSTEREN: OK, Chuck, explain this game to me.
SAWYER: OK. Well, Life as a Blackman is a board game, and as you said, it's a game in which all the players are portraying the role of an 18-year-old black male just entering society, and the object of the game is to be the first player to get to freedom. Players not only start in the ghetto, but players would first roll the die to determine your character type, which would be your special talent. You would either be creative, intellectual or athletic, then you'd roll the die again to determine exactly where you're going to begin the game.
So by the luck of the die, if you roll a 1 or 2, you'd have to start in the ghetto. If you roll a 3, you would start in the military. Four or five is black university, and 6 is "Glamorwood." From that point, the players would traverse the board and work their way up to try to be the first player to get to freedom.
VAN SUSTEREN: Let me just stop you for a second.
VAN SUSTEREN: Do any players come from a privileged background at all?
SAWYER: Well, we start all the players off with zero money. This isn't like any Monopoly or any board games like that, where we give you money in the beginning of the game. In Life as a Blackman, life is what you make it, so you start with zero and work your way up from there.
VAN SUSTEREN: How come there's no Life as a Black Woman? Why are you ignoring black women in this game?
SAWYER: Well, literally, the game is truly black life. I called it Life as a Blackman because in America today, that word, black man, carries such a negative connotation. So when you hear the word black man you're, thinking crime. You're thinking prison. You're thinking drugs. You're thinking single mothers. And in reality, that's not truly what life as a black man is. Life as a black man is truly the same as life as every man, except we have that little twist in there, which is racism, bad police, lack of education, and different issues like that. And we try to incorporate those things into the board game, and it's very...
VAN SUSTEREN: I still haven't gotten my answer about why there aren't women in there, but I'll pass for a second on that. We may come back to it. But how do you portray racism in this game?
SAWYER: Well, racism is what it is, truly. You could land on a racism space, and it could say, "Your co-worker repeatedly tells you racist jokes, move back two spaces." Or you could pull a racism card that says "You win a discrimination lawsuit. Collect $10,000." So I don't put any good or bad on each particular category, but I kind of sprinkle the reality in each category.
And as far as with not having black women in the game, personally, from my personal view, I see the black man as being the low man on the totem pole in American society today. Even the black woman has been elevated above the black man. So when I incorporate Life as a Blackman, I want to break that stereotype that America has for the word black man.
VAN SUSTEREN: All right...
SAWYER: So truly, the game should truly be black life.
VAN SUSTEREN: All right, well, I'll just challenge you on that a little bit, Chuck. I can't tell you how many African-American women who are single mothers and the men have taken off -- they got a rough -- some of them have a rough time, as much as the men.
SAWYER: Oh, absolutely. Absolutely. And I'm not discrediting that, and I'm not excluding the black women. I'm actually including the black women under the umbrella of Life as a Blackman. I'm not really putting gender, where you are a man and the situations are exclusive to being a man. The situations are truly exclusive to being a human being in America. And whether you're Middle Eastern, Asian or what-have-you, you could still face the exact same discrimination that you would face in life as a black man.
VAN SUSTEREN: All right, what do you get if you win?
SAWYER: Well, the first player to get to freedom wins the game, and you don't have to deal with the obstacles that were on the board. So that's what you really win. You win not having to go through what the other players are still going through.
VAN SUSTEREN: Is this game out in stores?
SAWYER: We're in the mom and pop stores. Right now, we're looking for distribution where we can distribute the game nationally and be in the major chain retail stores. But being a black man, once again, it's a struggle. So you know, any opportunity we can get to let people know that this is a positive game, this is a game that was designed to uplift our people and all people, and bring people together by heightening everyone's awareness.
A perfect example of that is say that you just happen to be joking with your co-workers, and you might just, you know, not really care about the kind of connotations or emotions or feelings that they may have about what you're saying, but the game actually demonstrates the consequences for our actions.
VAN SUSTEREN: All right, Chuck. I have one last question for you before I let you go. Is this your idea, this whole game?
SAWYER: This is all my brainchild.
VAN SUSTEREN: All right. Well, congratulations on your new game, Chuck Sawyer.
SAWYER: Thanks so much. Appreciate you for having me, Greta.
The game is called "Life as a Black Man," and its title
alone has raised a considerable number of eyebrows
from coast to coast.
Each player is an 18-year-old black male, struggling to
make it. The goal is to make it from any one of four
starting points: the ghetto, the military, the
entertainment industry or the halls of a black university,
to end the of the game board, to a place called
Tired of Playing those same old boring Board Games?Ý
Well, the folks at Underground Games, Inc., a black
owned game company, have come up with the most fun
and interesting board game concept too ever hit the
Market.Ý Life As A BlackMan the Game? is the first and
only board game to depict life from the perspective of a
minority.Ý "This is the party game for the next
millennium," says Chuck Sawyer, C.E.O. Underground
You're an 18-year-old black male high school graduate
entering society.ÝÝ Where will you begin the game?Ý
Glamourwood, Black University, Military or Ghetto?Ý
What type of person, or shall I say Character Type will
you be? Creative, Intellectual, Athletic?Ý Do you know
good from evil?Ý Will it be Church or Crime?Ý Crime
equals Police and Prison.Ý Do you have enough money
for the Dream Team Attorney?Ý If not the Public
Defender is free of charge.Ý What kind of car will you
drive?Ý SUV, Used Car, Bucket, or No Car at all?Ý But
remember you need a car to get around in Downtown.Ý
There's plenty of Action in the Cards, 360 in all, and it
takes for 15-45 minutes to complete an entire game.Ý
There's only one goal in Life As A BlackMan the Game?
and that's FREEDOM.Ý No more going around in endless
# distributed via <nettime>: no commercial use without permission
# <nettime> is a moderated mailing list for net criticism,
# collaborative text filtering and cultural politics of the nets
# more info: email@example.com and "info nettime-l" in the msg body
# archive: http://www.nettime.org contact: firstname.lastname@example.org
"None are more hopelessly enslaved than those who falsely believe they are free...."
Johann Wolfgang von Goethe
wildstyle access: www.djspooky.com
Paul D. Miller a.k.a. Dj Spooky that Subliminal Kid
Subliminal Kid Inc.
Office Mailing Address:
Music and Art Management
245 w14th st #2RC NY NY