|Alan Sondheim on Fri, 30 Jan 2015 20:36:37 +0100 (CET)|
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|<nettime-ann> FEBRUARY 6 AT 7PM IN GRANOFF CENTER - ALAN SONDHEIM ARTIST TALK|
. My Presentation at Brown, Friday Feb. 6th: TWO ANNOUNCEMENTS ONE EVENT: Broken World, Steerage thinking through blankness, terror, and broken worlds There is material from distorted motion capture employed in virtual worlds; considerations of terror and genocide in terms of anguish and the unutterable; phenomenology of blizzards and whiteout; revrev ? live reverse reverberation or anticipatory music; and practical-theoretical issues of gamespace/edgespace. Join Alan Sondheim for a talk and presentation at 7pm on Friday, February 6 in Englander Studio, Granoff Center at Brown University. This event is free and open to the public. Screen Shot 2015-01-29 at 10.39.30 AM Alan Sondheim is a cross-disciplinary artist, writer, and theorist. He recentlycompleted a successful residency at Eyebeam Art + Technology Center in New York;
while there he worked with a number of collaborators on performances and soundpieces dealing with pain and annihilation. He also created a series of texts and 3d printing models of ?dead or wounded avatars.? He recently completed a residency
at Nova Scotia College of Art and Design and in 2011-2012 was a resident at Eyebeam Art and Technology in New York. In 2012 he had a book published throughWest Virginia University Press, Writing Under, and last year he released two cds
of experimental improvisation. - See his blog: http://www.alansondheim.org/ He lives with his partner and co-worker, Azure Carter in Providence, RI. ====================== Talk at Brown University, Friday February 6 http://www.alansondheim.org/annihilation4.jpg http://www.alansondheim.org/granoff.rtf (rough outine) Please see the granoff.rtfI've been working in a variety of media, from virtual worlds through the Cave through music improvisation, etc. I'll present materials from all of this, within a framework of thinking through blankness, terror, and broken worlds. There is material from distorted motion capture employed in virtual worlds; considerations of terror and genocide in terms of anguish and the unutterable; phenomenology of blizzards and whiteout; revrev - live reverse reverberation or anticipatory music; and practical-theoretical issues of gamespace/edgespace.
I'll go for as long as people are interested. === Brown University, Granoff Center, Friday, February 6, 7 p.m. Englander Studio, Room N420 154 Angell Street, Providence, RI _______________________________________________ nettime-ann mailing list firstname.lastname@example.org http://www.nettime.org/cgi-bin/mailman/listinfo/nettime-ann