Turbulence on Wed, 21 May 2008 19:36:23 +0200 (CEST)

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<nettime-ann> Networked Music Review Commission: "Trace Aureity" by Adam Nash

Networked Music Review Commission: "Trace Aureity" by Adam Nash (aka Adam
Needs Second Life account and client (free)

"Trace Aureity" is an interactive, immersive, audiovisual sculpture located
in the 3-D synthetic world Second Life (http://secondlife.com). There are
eighty-eight manipulated field recordings -- from city streets, birdsong, to
talkback radio - and ninety-six nested rotating objects densely arranged in
a three dimensional grid. Avatars, either solo or in groups, generate sounds
by moving through the installation. Some of the innermost nested objects,
colored red, also spawn glowing spheres which fly out and bounce around
inside the work, triggering sounds as they pass through other objects.
Because the playable space is so dense, players are rewarded by slowing down
their movements as much as possible, since even miniscule movements create
differences in sonic output. The contingencies of time-based interaction by
people-as-avatars creates a dynamic audiovisual composition, always unique
to that moment and those interactors. This may be seen to represent an
evolution of the aleatoric composition techniques of John Cage and Biran
Eno, as well as an enactment of the objets sonore of Pierre Schaeffer. 

Adam Nash will lead a tour of his work on Thursday, May 22, 2008 between
6:00 p.m. and 10:00 p.m. US EDT. If you would like to take part in the tour,
please contact adam at yamanakanash dot net

"Trace Aureity" is a 2007 commission of New Radio and Performing Arts, Inc.,
for Networked_Music_Review. It was made possible with funding from the New
York State Music Fund, established by the New York State Attorney General at
Rockefeller Philanthropy Advisors.


Adam Nash is a new media artist, composer, programmer, performer and writer.
He works primarily in networked real-time 3D spaces, exploring them as live
audiovisual performance spaces. His sound/composition and performance
background strongly informs his approach to creating works for virtual
environments, embracing sound, time and the user as elements equal in
importance to vision. Adam's work has been presented in galleries, festivals
and online in Australia, Europe, Asia and the Americas, including SIGGRAPH,
ISEA, and the Venice Biennale. He also works as composer and sound artist
with "Company in Space" (AU) and "Igloo" (UK), exploring the integration of
motion capture into real-time 3D audiovisual spaces. He is currently
undertaking a Master of Arts by Research at the "Centre for Animation and
Interactive Media" at RMIT University, Melbourne, researching multi-user 3D
cyberspace as a live performance medium; and he's a Lecturer in "Computer
Games and Digital Art" in the School of Creative Media at RMIT University.

For more Networked_Music_Review Commissions please visit

Jo-Anne Green, Co-Director
New Radio and Performing Arts, Inc.: http://new-radio.org
New York: 917.548.7780 . Boston: 617.522.3856
Turbulence: http://turbulence.org
Networked_Performance Blog: http://turbulence.org/blog
Networked_Music_Review: http://turbulence.org/networked_music_review
Upgrade! Boston: http://turbulence.org/upgrade 
New American Radio: http://somewhere.org

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